# Contents

After more than fifteen years, we're winding Codeanywhere down. The service will be turned off on July 1, 2026, and as of today we are no longer accepting new signups.

This isn't a decision we reached lightly, and we wanted to write it down properly rather than let it surface as a banner in the dashboard. If you've ever opened a workspace, pasted a GitHub URL, or shipped something from a browser tab on a borrowed laptop, this one's for you.


How we got here

Codeanywhere started in 2009 as PHPanywhere — a web-based FTP client and editor we built because we were tired of the round-trip between writing code and getting it onto a server. The premise was almost embarrassingly simple: your development environment shouldn't live on one machine. It should follow you.

That idea turned out to have legs. PHPanywhere became Codeanywhere, the editor grew up, we moved from "edit files over FTP" to full containerized environments you could spin up in seconds. We added SSH, connections to your own VMs, integrations with Dropbox and Google Drive. We supported 75+ languages. We acquired Codebender in 2017 so people could build for Arduino in the same browser tab. We pitched at Disrupt, went through Techstars, and somewhere along the way "cloud IDE" went from a phrase people squinted at to a category.

For a long stretch, Codeanywhere was how a lot of people discovered that you could just code from anywhere - a Chromebook, a phone, a machine you didn't own and didn't want to install anything on. That was the whole point, and watching people use it that way was the best part of building it.

Why we're stopping

Here's the thing we keep coming back to, though. When we started in 2009, coding in the browser was a fringe idea — something you had to explain and defend. We pioneered it. And today, that bet has completely come true: development in the browser is no longer exotic, it's just normal. Honestly, that makes us happy. The thing we argued for, for years, is now the default.

But the form that won isn't the IDE. The browser became the place you code, and then the tools inside it changed shape entirely — away from "an editor in a tab" and toward vibe coding: you describe what you want, the model writes it, you steer. That's the future. It's a different primitive than the one Codeanywhere was built around, and it's not the one we're going to carry forward under this brand.

So the short version is this: the world of development has changed enormously since 2009 — partly because of ideas we helped push into the mainstream — and continuing to run Codeanywhere as a classic cloud IDE is no longer the right use of our time. Rather than let it slowly degrade, we'd rather give it a clean, respectful ending and make sure you have everything you need to move on.

What this means for you

Here's the timeline and what to do.

  • Today - New signups are closed. Existing accounts continue to work normally.
  • Now through June 30, 2026 - The service stays fully online. This is your window to export anything you care about. Don't wait until the last week.
  • July 1, 2026 - Codeanywhere goes offline. Workspaces, containers, and any data still on the platform will no longer be accessible.

Export your data

Your code is yours, and we want you to leave with all of it. There are two ways to get it out:

  • Push to your Git provider - If your projects are connected to GitHub, GitLab, Bitbucket, or another remote, commit your latest changes and push. Confirm everything you need is on the remote before July 1.
  • Download from your DevBox / container - For anything that lives only inside a Codeanywhere DevBox or container, download it directly to your machine before July 1.

Double-check hidden files and environment configs - the things that don't show up in a casual glance are exactly what you'll miss later. After July 1, neither option will be available.

Billing

We'll stop all recurring charges as part of the wind-down, and no one will be billed for time after the service ends.

Thank you

We want to be clear about something: Codeanywhere worked because of the people who used it. The students who learned to code on a school computer with nothing installed. The open-source maintainers who spun up a clean environment to review a PR. The developers in places where a powerful local machine wasn't a given, for whom "the IDE is just a browser tab" wasn't a convenience but the thing that made it possible at all.

That is always the part we are proudest of. Thank you for trusting us with your work, for the bug reports, the feature requests, the genuinely unhinged edge cases, and for sticking around. Fifteen years is a long time for any piece of software, and you're the reason it lasted.

What's next

If you have questions - about exporting, billing, or anything else - reach us at support@codeanywhere.net and we'll help while we still can.


It's been a genuine privilege. Thanks for coding anywhere with us.

- Codeanywhere team

Tags ·
  • sunset
  • ai
  • codeanywhere
  • shutdown